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Earth Magic Spells
 Magic Arrow | Level: | 1 | Type: | Combat | Cost: | 5 | Duration: | Instant |
| Basic Effect | Target, enemy troop receives ((Power * 10) + 10) damage. | Advanced Effect | Target, enemy troop receives ((Power * 10) + 20) damage. | Expert Effect | Target, enemy troop receives ((Power * 10) + 30) damage. |
 Shield | Level: | 1 | Type: | Combat | Cost: | 5 | Duration: | 1 Round/Power |
| Basic Effect | Hand-to-hand damage delivered to target, allied troop is reduced by 15%. | Advanced Effect | Hand-to-hand damage delivered to target, allied troop is reduced by 30%. | Expert Effect | Hand-to-hand damage delivered to all allied troops is reduced by 30%. |
 Slow | Level: | 1 | Type: | Combat | Cost: | 6 | Duration: | 1 Round/Power |
| Basic Effect | Target, enemy troop's speed is reduced to 75% of normal. | Advanced Effect | Target, enemy troop's speed is reduced to 50% of normal. | Expert Effect | All enemy troops' speed ratings are reduced to 50% of normal. |
 Stone Skin | Level: | 1 | Type: | Combat | Cost: | 5 | Duration: | 1 Round/Power |
| Basic Effect | Target, allied troop's defense rating is increased by 3. | Advanced Effect | Target, allied troop's defense rating is increased by 6. | Expert Effect | All allied troops defense rating is increased by 3. |
 View Earth | Level: | 1 | Type: | Adventure | Cost: | 2 | Duration: | Instant |
| Basic Effect | Displays the location of all loose resources on the View World Screen | Advanced Effect | Displays the location of all mines and loose resources on the View World Screen | Expert Effect | Displays the entire terrain, all mines, and loose resources on the View World
Screen |
 Death Ripple | Level: | 2 | Type: | Combat | Cost: | 10 | Duration: | Instant |
| Basic Effect | All creature (except undead) troops take ((Power * 5) + 10) damage | Advanced Effect | All creature (except undead) troops take ((Power * 5) + 20) damage | Expert Effect | All creature (except undead) troops take ((Power * 5) + 30) damage |
 Quicksand | Level: | 2 | Type: | Combat | Cost: | 8 | Duration: | Until Touched |
| Basic Effect | Quicksand pits are placed in 4 random hexes. They are invisible to creatures
unless they are on native terrain. Troops stepping on pit hexes have their
movement halted for the current round. Once a pit is stepped on, it is revealed
to all. | Advanced Effect | Same as Basic effect, except 6 pits are placed | Expert Effect | Same as Basic effect, except 8 pits are placed |
 Visions | Level: | 2 | Type: | Adventure | Cost: | 4 | Duration: | 1 Day |
| Basic Effect | Displays the number of monsters in a wandering monster troop and whether or not
the troop will offer to join the casting hero's army. Range is equal to Power
or 3, whichever is greater. | Advanced Effect | Same as Basic effect, except an enemy hero primary skill stats, and the
composition and quantity of the hero's army can be viewed. Range is (Power * 2)
or 3, whichever is greater. | Expert Effect | Same as Advanced effect, except an enemy town's statistics and garrison
composition and quantity may be viewed. Range is (power * 3). |
 Animate Dead | Level: | 3 | Type: | Combat | Cost: | 15 | Duration: | Permanent |
| Basic Effect | Reanimates ((Power * 50) + 30) health points worth of killed undead creatures
in target, allied troop | Advanced Effect | Reanimates ((Power * 50) + 60) health points worth of killed undead creatures
in target, allied troop | Expert Effect | Reanimates ((Power * 50) + 100) health points worth of killed undead creatures
in target, allied troop |
 Anti-Magic | Level: | 3 | Type: | Combat | Cost: | 15 | Duration: | 1 Round/Power |
| Basic Effect | Target, allied troop can only be affected by level 4 or 5 spells | Advanced Effect | Target, allied troop can only be affected by level 5 spells | Expert Effect | Target, allied troop is immune to spell effects |
 Earthquake | Level: | 3 | Type: | Combat | Cost: | 20 | Duration: | Instant |
| Basic Effect | Does one point of damage to 2 random castle walls during siege combat. | Advanced Effect | Does one point of damage to 3 random castle walls during siege combat. | Expert Effect | Does one point of damage to 4 random castle walls during siege combat. |
 Protection from Earth | Level: | 3 | Type: | Combat | Cost: | 12 | Duration: | 1 Round/Power |
| Basic Effect | Damage from Earth Magic spells is reduced by 30%, for target, allied troop. | Advanced Effect | Damage from Earth Magic spells is reduced by 50%, for target, allied troop. | Expert Effect | Damage from Earth Magic spells is reduced by 50%, for all allied troops. |
 Meteor Shower | Level: | 4 | Type: | Combat | Cost: | 16 | Duration: | Instant |
| Basic Effect | Troops in target hex and adjacent hexes take ((power * 25) + 25) damage. | Advanced Effect | Troops in target hex and adjacent hexes take ((power * 25) + 50) damage. | Expert Effect | Troops in target hex and adjacent hexes take ((power * 25) + 10.0) damage |
 Resurrection | Level: | 4 | Type: | Combat | Cost: | 20 | Duration: | Instant/Permanent |
| Basic Effect | Target, allied troop with dead creatures has ((Power * 50) + 40) health worth
of creatures restored to life for the duration of the current battle. | Advanced Effect | Same as Basic Effect, except that ((Power * 50) + 80) health worth of creatures
are restored permanently. | Expert Effect | Same as Advanced effect, except ((Power * 50) + 160) health worth of creatures
are restored. |
 Sorrow | Level: | 4 | Type: | Combat | Cost: | 16 | Duration: | 1 Round/Power |
| Basic Effect | Target, enemy troop's morale rating is reduced by 1. | Advanced Effect | Target, enemy troop's morale rating is reduced by 2. | Expert Effect | All enemy troops' morale ratings are reduced by 2. |
 Town Portal | Level: | 4 | Type: | Adventure | Cost: | 16 | Duration: | Instant |
| Basic Effect | Casting hero is teleported to the nearest allied town. 3 movement points are
spent when the spell is cast. | Advanced Effect | Casting hero may teleport to any allied town with no visiting hero. 3 movement
points are expended when the spell is cast. | Expert Effect | Same as Advanced effect, except that movement point cost is 2. |
 Implosion | Level: | 5 | Type: | Combat | Cost: | 30 | Duration: | Instant |
| Basic Effect | Target, enemy troop receives ((Power * 75) + 100) damage. | Advanced Effect | Target, enemy troop receives ((Power * 75) + 200) damage. | Expert Effect | Target, enemy troop receives ((Power * 75) + 200) damage. |
 Summon Earth Elemental | Level: | 5 | Type: | Combat | Cost: | 25 | Duration: | Special |
| Basic Effect | A troop containing (Power * 2) Earth Elementals appears on the side of the
casting player. Only one type of elemental may be summoned. | Advanced Effect | Same as Basic effect, except that (Power * 3) Earth Elementals are summoned | Expert Effect | Same as Basic effect, except that (Power * 4) Earth Elementals are summoned |
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