Heroes of Might & Magic III

Knights
Knights
Overlords
Overlords
Beastmasters
Beastmasters
Demoniacs
Demoniacs
Death Knights
Death Knights
Rangers
Rangers
Barbarians
Barbarians
Alchemists
Alchemists
Planes Walkers
Planes Walkers
Clerics
Clerics
Warlocks
Warlocks
Witches
Witches
Heretics
Heretics
Necromancers
Necromancers
Druids
Druids
Battle Mages
Battle Mages
Wizards
Wizards
Elementalists
Elementalists

Knight Heroes

Primary Skills
AttackDefensePowerKnowledge
Base Value2211
Advancement
Level 2 - 935%45%10%10%
Level 10+30%30%20%20%

Secondary skill advancement per level:
(Based on 112 points total)
Air Magic3Archery5Armorer5Artillery5
Ballistics8Diplomacy4Eagle Eye2Earth Magic2
Estates6Fire Magic1First Aid2Intelligence1
Leadership10Learning4Logistics5Luck3
Mysticism2Navigation8Necromancy0Offense7
Pathfinding4Resistance5Scholar1Scouting4
Sorcery1Tactics7Water Magic4Wisdom3

Heroes


Edric
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Armorer
Specialty: Edric increases the Attack and Defense skill of any Griffins or Royal Griffins he commands for each level he attains after the third level.
Biography: Edric's great grandfather was the first man in Erathia to domesticate and train a wild Griffin. Now, Edric's family maintains Erathia's largest Griffin breeding grounds for use in the King's armies.


Lord Haart
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Estates
Specialty: Lord Haart receives a 5% per level bonus to his Estates Skill
Biography: Some have said that Lord Haart's departure from Enroth was due to ties with a Necromantic cult, but his service to the crown of Erathia has been as spotless as it was to Roland Ironfist before the Succession Wars.


Orrin
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Archery
Specialty: Orrin receives a 5% per level bonus to his Archery Skill
Biography: Orrin trained with one of Erathia's best siege tacticians during his early military service. Any archers under his command learn quickly to shoot at targets behind obstacles.


Sir Christian
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Artillery
Specialty: Christian increases the Attack and Defense skill of any Ballista under his command for each level he attains after the 4th level.
Biography: Sir Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of Enroth before finally settling into military service in Erathia. Though a wanderer and a dreamer, his battlefield tactics are feared throughout the world.


Sir Mullich
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Advanced Leadership
Specialty: Speed. Sir Mullich imparts a +2 speed boost for all units under his command.
Biography: Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster.


Sorsha
Race: Female HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Offense
Specialty: Sorsha increases the Attack and Defense skill of any Swordsmen or Crusaders she commands for each level she attains after the fourth level.
Biography: Following Queen Catherine's example, Sorsha joined the ranks of the Erathian Military, quickly proving herself as a master of swordplay. She was granted her first command shortly after the Kreegans arrived in Erathia.


Sylvia
Race: Female HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Navigation
Specialty: Sylvia receives a 5% per level bonus to her Navigation Skill.
Biography: Sylvia spent several years as a Regnan Pirate before realizing that a pirate's life was not for her. She sought a new life in the Erathian Military, and now serves in the Coastal Patrol, fighting off raids from the same Pirates she once sailed with.


Tyris
Race: Female HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Tactics
Specialty: Tyris increases the Attack and Defense skill of any Cavaliers or Champions she commands for each level she attains after the sixth level.
Biography: Tyris rose quickly through the ranks of the Erathian Cavalry, not only for her ability to handle a horse, but for her 'sixth sense' regarding mounted strategy and tactics. She has also never lost a joust.


Valeska
Race: Female HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Archery
Specialty: Valeska increases the Attack and Defense skill of any Archers or Marksmen she commands for each level she attains after the second level.
Biography: Valeska became known as a master marksman when she first served in the Erathian military. Now she not only commands her own forces, but spends time personally training her Crossbow troops as well.


Catherine
Race: Female HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Offense
Specialty: Catherine increases the Attack and Defense skill of any Swordsmen or Crusaders she commands for each level she attains after the fourth level
Biography: As the reigning queen of Erathia, Catherine continues to wage war to secure her homeland's borders and reestablished the peace built by her father. However, support for her position is faltering as the country grows weary of war. Campaign hero.


Gen. Kendall
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Offense
Specialty: General Kendall receives a 5% per level bonus to his Estates Skill percentage.
Biography: Faithful commander to the late King Gryphonheart. He was thrust into the role as Regent of Erathia during the turmoil that followed the King's Death. Campaign hero.


Roland
Race: Male HumanSpellbook: NoStarting Spell: N/A
Starting skills: Basic Leadership, Basic Armorer
Specialty: Roland increases the Attack and Defense skill of any Swordsmen or Crusaders he commands for each level he attains after the fourth level
Biography: Recently freed from the Kreegans, Roland respectfully serves as a general in Erathia's military under his wife Catherine. Someday soon these conflicts will end, and he and Catherine will return to Enroth. However, both must decide what will happen to the Erathian Throne. Campaign Hero.