Name Cost Attack Defense Health Damage Shots Movement Speed Special
| Mage 350 Gold 11 8 25 7 - 9 24 Ground Slow (5 hexes/turn) Receives no penalty for melee attacks. All spells cast by your hero cost 2 less SP.
| Arch Mage 450 Gold 12 9 30 7 - 9 24 Ground Extra Swift (7 hexes/turn) Receives no penalty for melee attacks. All spells cast by your hero cost 2 less SP. the Arch Mage's ranged attack can deal full damage to targets behind a castle wall.
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